Start in the pit
Wake in the gladiator quarters, train, and fight in the proving ground. Win 100 bouts and you're sent to the Imperium's grand arenas, where a victory earns a favour from the high officials.
Behind a great sandstone wall lies the Imperium. Its soldiers round up people from beyond the wall and send them to the pits, rough towns dug in beside mines, forests and pastures, each one owing the Crown its tribute. You arrive as a gladiator with nothing. What you become is up to you.
Wake in the gladiator quarters, train, and fight in the proving ground. Win 100 bouts and you're sent to the Imperium's grand arenas, where a victory earns a favour from the high officials.
No fiddly controls. Tell your gladiator what to do, say it or type it, and they take it on board. Later, when you own buildings and hire people, you run your workers the same way.
Skills, abilities, traits and the items your smiths forge are created as you play, not picked from a list. Only experience gates them: from Novice up to Crown, the highest level of all.
Crown of Sand is in early testing, by invitation.